I guess there's unlimited Justice Monsters Five, fishing, and roadtripping in the demo area, so there's that. Note that the demo save does not transfer to the main game, so you'll basically be starting over in the retail game. Take the journey, now in ultimate quality. Spec may differ from the product version. * Certain mobs and other things are missing from the demo area that have relevance in the main game. Get a sneak peek into how it all starts with the demo version of FINAL FANTASY XV WINDOWS EDITION. * The characters either cap at level 10 or the experience pretty much slows to a crawl at that point. It is also filled with several extra missions and activities to take part in. Documenting ffxvs.exe problem occasions in FINAL FANTASY XV WINDOWS EDITION PLAYABLE DEMO is key to determine cause of the Unknown problems, and reporting them to Square Enix. * The overworld skills (fishing, cooking, ect) cap at level 3. FINAL FANTASY XV WINDOWS EDITION PLAYABLE DEMO) is running, during Windows startup or shutdown, or even during the installation of the Windows operating system. * Only a small amount of the ascension board (what you spend AP on) is available to invest in. In addition to being cordoned off to, like, 1% (?) of the total land of the game, the demo has a number of other little caps: It's a pretty open demo in that you can putter around the starting area for a good long time, but I pretty much exhausted it after about 12-16 hours of play, poking around all the nooks and crannies of the starting area.
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